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M-T1-YS-18 · Theme 1

Rotary Youth Innovation Labs

Provides a supervised maker environment where young people co-design and test community solutions across several iterations rather than competing once.

Where this idea came from

Playbook entry
M-T1-YS-18 · Rotary Youth Innovation Labs
Theme
Theme 1: Attraction & Visibility · Subtheme YS: Youth & Schools
Source material
Existing checked Theme 1 guide
Linked playbook entry
M-T1-YS-18 · Rotary Youth Innovation Labs

What could this idea change?

Young people build applied innovation capability and partners receive prototypes shaped by affected users.

Could this work in our club?

  • Secondary or tertiary students, educators, makers, designers and community partner organisations. Use when a partner owns a challenge suitable for iterative prototyping.

Before you start

  • Lab safety, tool permissions, platform accounts and accessibility assessed.
  • Written IP, open-source, data and prototype-ownership agreement.
  • Screened mentors trained in co-design, boundaries and not taking over student work.

At the end: Provide each team and partner a versioned handover pack within seven days; any continuation becomes a separately approved project with fresh consent and risk review.

Before your club says yes

Does the idea fit?

Talk with the people it is meant to serve and check that the need is real.

Who can say yes?

Name the person or group that can approve the work, spending and any safety arrangements.

Are people protected?

Check privacy, consent and safety. Collect only the information you genuinely need.

Can everyone take part?

Check the language, format, place, technology and cost for barriers.

Are the facts and permissions right?

Check names, claims, images, quotations, partner references and Rotary branding.

How will we learn?

Note where things stand now, check in at 30, 60 and 90 days, and decide what to do next.

Worksheets for your club

Open them online, print them or change them to suit the way your club works.

01

Event and session plan

Use this worksheet to plan who the session is for, when it will happen, how people can take part and what happens afterwards.

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02

Roles, roster and handover

Use this worksheet to decide who will do each job, who can step in and what needs to be handed over.

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03

Implementation and budget plan

Use this worksheet to turn the idea into a short list of actions, dates, costs and responsibilities.

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04

Workflow and minimum-data register

Use this worksheet to map each step and keep only the information the club genuinely needs.

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